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January 9
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:iconwezenbeesje:
Here is a tutorial how I make my bouncy idle animations. Sorry for my engrish.

If you are dutch, you can read the dutch version here: [link]

Other animation tutorials I created:
Using skeleton mode in Animaki
Creating a walk cycle (basic animation, look here first if you're new to animation)
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:iconflesola:
*Flesola Feb 4, 2013  Hobbyist Digital Artist
OH MY GOSH SO MUCH WOOORRRKKKK!~
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:iconwezenbeesje:
~wezenbeesje Feb 4, 2013  Professional General Artist
One day. :XD:
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:iconflesola:
*Flesola Feb 4, 2013  Hobbyist Digital Artist
one day cx
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:icongirldirtbiker:
~girldirtbiker Jan 13, 2013  Student General Artist
sweet!
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:iconneesha:
~Neesha Jan 9, 2013  Professional Digital Artist
awesome :D!
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:iconlaura-the-animator:
~Laura-the-animator Jan 9, 2013  Student Filmographer
Very informative! Great stuff :meow:
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:iconsuperheropattyfatty:
Thank you for making this! : D It is so so helpful! : D
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:iconwezenbeesje:
~wezenbeesje Jan 9, 2013  Professional General Artist
Yay! Hope to see the result then. :D
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:iconsuperheropattyfatty:
>< I will probably keep falling though. I am a little confused only on the lagging behind part. Like how do you make it lag? Like I noticed with the scarf, it hangs longer, but then falls quickly down. Does parts that hang longer in the air fall faster to catch up? ><
Sorry, I am a noob animator. XDD
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:iconjamato-sun:
Thanks! These things seem to be obvious but they are very important for creating something that looks lively. I'm tired of seeing boring 2-frames "breathing" things on dA. Bouncy stuff is much funnier :)
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